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Gigamedia GIGM

1.050 Posts
Pagina: «« 1 ... 46 47 48 49 50 ... 53 »» | Laatste | Omlaag ↓
  1. Striker_ 29 april 2008 14:31
    Congressmen Pro-Gambling Fighting Words
    Politicians have sent a letter to the Treasury Secretary against the UIGEA. It is nice to know that no one has forgotten about the online gamblers of America.

    By Alon G | Apr 29, 2008 Adjust font size: Barney Frank, USA, UIGEA

    Following Barney Frank's declaration on April 2, Reps. Luis Gutierrez (D-IL), Ron Paul (R-TX), and Pete King (R-NY) sent a letter Tuesday reminding the Treasury Secretary Henry Paulson and Federal Reserve Chairman Ben Bernanke of the ineffectiveness of the Unlawful Internet Gambling Enforcement Act (UIGEA).

    The UIGEA, introduced into a climate of already outlawed US online gambling, sought to ban credit card companies and others from processing cash flow from the US into (and ideally out of) offshore-based Internet gaming sites.

    The House Financial Service Committee's (HFSC) Bill currently has 48 co-sponsors fighting against the ban. Frank also announced that "[The ban is] one of the stupidest things" he has ever seen. His battle seems to be gaining much attention within congress and is pulling many powerful aids in favor of his cause.

    The Letter
    The Hill, which reports of legislative issues in Washington, DC, reported that the letters explain that "The regulations, like the underlying legislation, fail to define the term 'unlawful Internet gambling,' leaving it to each financial institution to reconcile conflicting state and federal laws, court decisions and inconsistent Department of Justice interpretations when determining whether to process a transaction."

    The representatives warned the Treasury Secretary not to pursue any further actions toward the UIGEA: "We believe it would be imprudent for you to devote additional agency resources to this Sisyphean task, especially as we intend to vigorously pursue legislation to prevent the implementation of these regulations."

    The letter, which was intended to stop all actions in favor of the ban, ends with a nice request of readers to become co-sponsors preventing UIGEA regulations of becoming the norm.

    www.onlinecasinoreports.com/news/theh...
  2. Striker_ 6 mei 2008 12:06
    08:51 China Online Gaming Industry: Don't miss the bull run - Pali Research

    Pali Research says China's leading internet companies, including Tencent, BIDU, SINA and SOHU have viewed the online game industry as a life saver and growth driver and all have rushed into the business. Firm notes three bearish views held by investors that account for this disparity: 1) Investors wonder how much more China's online game industry can continue to grow after a huge run up in 2007. 2) Investors are suspicious about an online game co's long term growth prospects. They believe barriers to entry in this industry are too low. 3) Investors believe it could be risky to invest in online gaming companies. They believe this business is hit-or-miss driven. Firm believes China's online game industry represents a compelling, early-stage rapid growth opportunity that investors must not miss.
  3. Striker_ 13 mei 2008 13:56
    GigaMedia: Profit up 43% to Record $12.1 Million in Q1
    Tuesday May 13, 7:13 am ET

    Highlights of First-Quarter 2008 Unaudited Results
    -- Consolidated revenues increased 51 percent to a record US$54.6 million from US$36.1 million in the same quarter in 2007 and grew by 15 percent from the previous quarter.
    -- Consolidated operating income climbed 49 percent to a record US$12.9 million from US$8.7 million in the same quarter in 2007 and jumped by 39 percent from the previous quarter.
    -- Consolidated net income increased 43 percent to a record US$12.1 million from US$8.5 million in the same quarter in 2007 and grew by 13 percent from the previous quarter. GAAP basic and fully-diluted earnings per share were US$0.22 and US$0.20, respectively.
    -- Non-GAAP net income was US$12.8 million. Non-GAAP basic and fully- diluted earnings per share were US$0.24 and US$0.21, respectively, which exclude non-cash share-based compensation expenses.

    HONG KONG, May 13 /Xinhua-PRNewswire-FirstCall/ -- GigaMedia Limited (Nasdaq: GIGM - News) announced today strong first-quarter results with revenues climbing 51 percent to a record $54.6 million, and operating income rising 49 percent to a record $12.9 million, both in comparison to first quarter 2007, driven by continued strong growth in its poker software business in continental Europe and sharply increased contributions from its online games business in Asia.
    Net income was a record US$12.1 million, up 43 percent year-over-year and up 13 percent sequentially over the last quarter of 2007. First-quarter 2008 non-GAAP basic and diluted earnings per share were $0.24 and $0.21, respectively, which exclude non-cash share-based compensation expenses.

    ''GigaMedia delivered an excellent first quarter based on solid execution in all businesses: strong growth in our world-leading poker software business, record results in our casino software business, and an exciting lift in our Asian online games business,'' stated President Thomas Hui. ''We are driving outstanding growth from our existing products, pointing to even more powerful growth to come from the new offerings we are rolling out this year.''

    ''We start 2008 with an excellent quarter, a strong foundation from which to introduce a new line-up of top games and offerings," stated CEO Arthur Wang. ''Our plans to launch in Japan this quarter, to add casino products to our poker client and to acquire or partner with a sports betting firm all should drive even greater momentum and make 2008 another record year.''

    ....rest is te vinden op yahoo:
    biz.yahoo.com/prnews/080513/hktu006.h...
  4. Striker_ 14 mei 2008 17:03
    Citi Maintains 'Buy' Rating on GigaMedia (GIGM), Raises Price Target

    May 14, 2008 9:49 AM EDT
    Citi maintains a 'Buy' rating on GigaMedia (Nasdaq: GIGM). Price target increased from $21 to $23.50.

    Citi analyst says, "GigaMedia delivered a strong set of results, beating top and bottom, driven mainly by unexpected strong contribution from cross-selling casino software, seasonally strong FunTown business as well as surprisingly strong performance from T2CN...When compared to its Taiwan peers, GigaMedia is actually trading at a premium; however, due to more than half of its revenues being generated from outside of Taiwan, and given GigaMedia is moving more aggressively into the China market. As more than half of its business comes from high growth European online gambling business, we believe it justifies just a slightlt higher multiple than the pure China online games companies."

    GigaMedia Limited (GigaMedia) is a holding company that develops and licenses entertainment software and provides application services, owns and operates an online games portal and provides broadband Internet access services through its subsidiaries. [SM]

    www.streetinsider.com/Analyst+Comment...,+Raises+Price+Target/3646957.html
  5. [verwijderd] 7 juli 2008 16:42
    Doet het weer heel goed vandaag. 2 dagen groen op redelijk volume kunnen mss duiden op een ommekeer ? Mss goed voor een rit(je) of voor long ook altijd goed op dit prijsniveau. Denk dat ik er maar weer eens stuk ga instappen. Eind dit jaar gaat ie zeker nog knallen als het al niet vroeger is.
  6. Striker_ 17 juli 2008 19:26
    GigaMedia Partners with EA and Tencent in China for NBA STREET Online 'Dream Team' Partnership Will Bring Top Sports Title to Giant Marketplace: a 'Monster Slam Dunk' By PR Newswire

    HONG KONG, July 17 /Xinhua-PRNewswire-FirstCall/ -- GigaMedia Limited (Nasdaq: GIGM) announced today that it has secured an exclusive license to offer in China the highly anticipated EA SPORTS(TM) title NBA STREET Online, an exciting new sports game from Electronic Arts Inc. (Nasdaq: ERTS), the world's leading developer and publisher of interactive entertainment.

    In addition, GigaMedia and EA have entered into a strategic marketing partnership with Tencent Holdings Limited ("Tencent"), a leading provider of Internet, mobile and telecommunications value-added services in China.

    "No one delivers sports action like EA and no one has a larger or more active community than Tencent," stated GigaMedia CEO Arthur Wang. "The partnership of Giga -- the leading online sports game provider -- with EA and Tencent is truly the Dream Team of online games in China."

    NBA STREET Online is a real-time, multi-player online version of EA's phenomenally popular NBA games series, featuring fast-paced street basketball action with today's biggest NBA superstars, all in true-to-life detail.

    NBA STREET Online addresses a huge fan base in China, which already represents the largest NBA market outside the United States with an estimated 300 million Chinese playing basketball -- making it the favorite sports game among China's youth, according to the NBA. NBA.com / China has rapidly become one of the most popular sports sites in China and NBA is consistently the most searched sports term on Baidu.com, the top search engine in the nation.

    "We are honored to partner with EA, the NBA and Tencent to bring the incomparable action, style, and excitement of NBA basketball to China in EA's brilliant new game," stated GigaMedia President Thomas Hui. "For the 300 million basketball players and millions of gamers in China, EA's NBA STREET Online is a monster slam dunk."

    "We are very pleased to have top game provider GigaMedia and top Internet company Tencent as our partners for NBA STREET Online in China," said Jon Niermann, President of EA Asia. "Basketball is one of the most popular sports in China and with this powerful partnership, we are confident we have a winning formula for NBA STREET Online in the market."

    GigaMedia's leadership in online sports games and entertainment and Tencent's position as China's largest Internet service provider provide this partnership with unprecedented market understanding and resources to launch NBA STREET Online in China and drive strong growth. The partnership will enjoy the unmatched reach of the Tencent community, with over 318 million active user accounts on its QQ instant messaging platform as of March 31, 2008.

    "We are pleased to join GigaMedia and EA to promote this exciting, world- class product. We believe this game will provide a wonderful sports gaming experience for our users, complementing the large collection of games we already have on our gaming platform. This is a great example of our effort to explore various partnership models with other successful online game companies in providing the best gaming experience to users on our gaming platform," stated Tencent President Martin Lau.

    GigaMedia has exclusive rights to offer NBA STREET Online in China for three years.

    The agreement follows GigaMedia's previously announced partnership with EA to operate NBA STREET Online in Taiwan, Hong Kong, and Macau, and that of GigaMedia's affiliate Infocomm Asia Holdings to operate EA SPORTS(TM) FIFA Online 2 in Asia Pacific.

    NBA STREET Online was co-developed by EA Canada and Neowiz Games. NBA Street Online is expected to launch in China in the fall of 2008.

    For further information on NBA STREET Online, visit info.ea.com and www.ea.com.cn .

    About GigaMedia

    GigaMedia Limited (Singapore registration number: 199905474H) is a major provider of online entertainment software and services. GigaMedia develops and licenses software for online gaming. GigaMedia also operates online games businesses including FunTown, a leading Asian casual games operator and the world's largest online MahJong game site in terms of revenue, and T2CN, a leading online sports game provider in China. More information on GigaMedia can be obtained from www.gigamedia.com.tw .

    About Tencent

    Tencent aims to enrich the interactive experience of Internet users in China by providing a comprehensive range of Internet and wireless value-added services. Through its various online platforms, including Instant Messaging QQ, web portal QQ.com, QQ Game portal, multi-media blog service Qzone and wireless portal, Tencent services the largest online community in China and fulfills the user's needs for communication, information, entertainment and e- Commerce on the Internet.

    Tencent has three main streams of revenues: Internet value-added services, mobile and telecommunications value-added services and online advertising.

    Shares of Tencent Holdings Limited are traded on the Main Board of the Stock Exchange of Hong Kong Limited, under stock code 00700. The company became one of the 43 constituents of the Hang Seng Index (HSI) on June 10, 2008. For more information, please visit www.tencent.com/ir .

    About Electronic Arts

    Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS(TM), EA(TM), EA SPORTS Freestyle(TM) and POGO(TM). In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com . More information about EA's products and full text of press releases can be found on the Internet at info.ea.com .

    EA, EA SPORTS, EA SPORTS Freestyle, and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S and/or other countries.

    NBA is a registered trademark of NBA Properties, Inc. EA SPORTS NBA Street Online is manufactured under license by Electronic Arts. All other trademarks are the property of their respective owners.

    About Neowiz Games

    Neowiz Games Co. Ltd, headquartered in Seoul, South Korea, is the nation's leading online game company. Neowiz Games is expected to post revenues of $160 million for fiscal 2007. The company develops and publishes online games: Neowiz has over 50 online game titles in service including the most popular online game in Korea called EA SPORTS FIFA Online, Ray City, etc. Neowiz markets its products under its online game portal www.pmang.com .

    More information about the company and press releases can be found on the Internet at www.neowiz.com .

    dmnnewswire.digitalmedianet.com/artic...
  7. [verwijderd] 17 juli 2008 22:01
    Yup, heel mooi bericht. Dit bedrijf zou momenteel op minimum $15 moeten staan en met al de vooruitzichten op +$25 maar heeft waarsch te lijden onder de markt/olie alhoewel het er niets (echt) mee te maken heeft. Nu maar toch hopelijk mooi in stijgende lijn naar de Q2 resultaten in Aug (?)
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